Today marks my official “File > New Project” day. It’s with deep gratitude that I’m handing back the Design Director baton to MachineGames and am returning to my previous role as a design consultant. Working alongside Jerk and the rest of the Uppsala crew on Indiana Jones and the Great...
It’s been 12 spectacular years for me as an independent developer. Since leaving LucasArts in 2010, I shipped one of the best rated 3DS titles of all time with Colors! 3D, had the honor of receiving a BAFTA for our lovely open-world pinball game Yoku’s Island Express, and even built custom...
NEW PROJECT ALERT! Colors has always been a passion-project of mine, and with the last release dating back to 2012, it’s about time to get an update out there! This time it’s for Nintendo Switch and since the Switch doesn’t have a stylus, we had to make our own! There’s also an innovative new...
This June, it will be 10 years since I first released Colors! as a prototype for the Nintendo DS. Since then, it has lived on a multitude of platforms like iPhone, Android and PSVita, but no version has been so successful as Colors! 3D for Nintendo 3DS, which still is one of the best sold titles...
It always feels good when you spend a few hours getting that idea in your head down on “paper”. This is a concept of card-base adventure game with semi-realtime combat that I mocked up a few weeks ago. Trading-card games as a mechanics for video-games seem to getting more popular every year. I’ve...