I love public domain and open source characters.More specifically, I love characters that creators can pick up, reinterpret, remix, and send off in completely new directions.I have a particular fondness for the kind of character a creator can take in hand, put my own spin on, and send off down an...
A while back, when I was talking about my witch Elowen Hale, I said that the Daggerheart playtest witch played a big role in who she is and what her character was like. I also said then, "When the new Dread add-on for Daggerheart is out, I'll come back to this and detail a bunch of witches." ...
The new Daggerheart set is out, Hope & Fear, and of course I had to grab it. It features new domains and the new Witch and Warlock classes. There are Standard and Deluxe editions; I grabbed the Deluxe.The new witch and warlock classes are just two of four total. With 2 subclasses each.From...
One of the central design ideas behind Advanced Witches & Warlocks is something that, in retrospect, seems obvious to me.The Witch is not a Magic-User in a black dress. She is also not a Cleric with better eyeliner.I have joked about that distinction before, but there is a real design issue...
With Advanced Witches & Warlocks, I have had in mind a certain goal: to give the witch traditions the weight of actual occult practice. I do not want it to be a matter of "this witch has fire, that one has healing." There is more to it than that; it is about how one comes to terms with magic...
Advanced Witches & Warlocks by Eugene Jaworski I have spent the better part of this week talking about my witch character, Larina. Mostly about where she has been and who she has been. Today I want to share the next Larina. A little bit like the cameo of the 12th Doctor in "Day of the Doctor."...
Larina is a Dragon Magazine witch. But not in the way that you might initially think. My witch class and Larina went through many design phases and had many influences, as I have talked about here, but the truth of the matter is her genesis and my witch class's evolution owe a lot to the pages of...
The Witch Queen and the Girl in Homeroom: What I Learned from Forty Years of One Character I created Larina in July, 1986. That sentence feels simple enough, but it carries a lot of weight. It means she has been with me through six editions of D&D, most of high school, college games, new...
At the start of the week, I posted about Horror Movie rules and the Final Girl. The topic of the Steven Jackson Games Magazine's Slasher Flick came up. I had never played that, but I did know about the RPG Slasher Flick: Director's Cut from Spectrum Games. I went back to Slasher Flick to see what...
I picked up a new Forgotten Realms game over the past weekend. Sorta. It is actually the same game I have been playing in, just with some new characters. In reality, I am worried less about the setting or background and more about the playtest. I am using this game to try out some more ideas from...