I just updated the web version of my metroidvania
Zoryad Devlog - itch.io
The biggest addition is a save feature, so you can now save your progress in-game. A full changelog is coming soon, and development is still ongoing...
Zoryad Devlog - itch.io
The biggest addition is a save feature, so you can now save your progress in-game. A full changelog is coming soon, and development is still ongoing...
Zoryad Devlog - itch.io
Hi everyone, I’m excited to announce that the DX version of the game will be released as a physical cartridge! This edition will include many new features and additions: * New bosses * An in-game ma...
Zoryad Devlog - itch.io
This map is here to help while I work on integrating it into the game. The game is divided into five parts, marked at the top left of each map: * **Part 1**: The start of the game * **Part 2**: Gain t...
Sufian Rhazi
Being oncall 24/7 is a technical choice, does it need to be that way?
Sufian Rhazi
How Gooey works as an architecture for applications
Sufian Rhazi
A rough idea of what I'm building
Sufian Rhazi
A module is a bit like a function, could both be manipulated in the same way?
Sufian Rhazi
Let's start with regular updates on my project