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heraldry and vexillology

Pirate Flags

David Stark

As the rather stuffy writer of the Bestiary states, "Pirates have their own crude tradition of flags and symbols." This is true in the real world as well, though I actually think that pirate flags are a rather fascinating topic. And given just how blood-drenched some real-world lords and knights...

Automated Heraldry: Merging Coats of Arms

David Stark

One of the new features coming in Airships dev 9 is the ability for empires to join into alliances if they're feeling threatened. This is so the end-game doesn't become a boring process of picking off weaker enemies. At higher difficulties, the AI will be quite proactive about these alliances, and...

World and Solar System Flags

David Stark

Rae and I came across Flag Stories, a pretty entertaining website doing various tallies and comparisons of national flags. One set of images was "averaged" flags for each of the continents - taking the layouts, colour schemes and symbols most common to the countries there. There was also a "World...

Improving Heraldry

David Stark

One of the nifty features of Airships is that you can create your own coat of arms. You can do this for your single-player empires, selecting a symbol (a charge) to give you a particular bonus. And you can design and register a coat of arms for your unique use in multiplayer. The system hasn't...

Heraldry

David Stark

I always thought it'd be cool to be able to create your own coat of arms in a game. With Airships, this makes a fair amount of sense, as you play as one potential empire in a late-19th-century-esque setting. Of course, once I decided to put in heraldry, I wanted to do a decent job at it, so I...