A Dyson Logos ClassicThis post was written as a "Secret Santicore" response to the Dododecahedron's request : "What are your hopes for the future of the OSR/NSR?" What is the OSR? What is the NSR … or the POSR even? Where, assuming they exist, are they headed, and what will the future of “old...
Less Combat ... More Obstacles I’ve been talking about dungeon crawling as a play style here for years, and I’m not alone among RPG bloggers to do so. Most of the points All Dead Generations focuses on, such as the importance of turnkeeping, supply mechanics, random encounters, navigating...
A lot of dungeon design advice focuses on “interactivity”, and to a degree this word can be a meaningless substitute for “stuff I personally like”. Yet one should strive to write locations with “interactive elements”. In the context of location based (or dungeon crawl) adventure design...
"Vpon the Seuentene Daye of the Seconde Moneth, that same daye were all ye fountaynes of the greate depe broken vp, and the wyir of ye heauens cast wyde."- Late added marginalia in the Codex of Lead 7:11Joseph Grady - The Bank of England - 1830Imagining One's Capital in Ruins...When the sky is...
“There are many worlds. Some have passed and some are still to come. In one world the Lui all creep; in another they all walk; in another they all fly. Perhaps in a world to come, the Lui may walk on four legs; or they may twist like snakes; or they may swim in the water like fish. Perhaps this is...