Be Cautious of MaximsAs I've written before, the "OSR" loved its maxims, short phrases that try to describe shared principles and act as a way of mutual recognition among OSR folks. At the same time ... these are maxims, and they don't really capture what they might, they aren't sufficient...
A Dyson Logos ClassicThis post was written as a "Secret Santicore" response to the Dododecahedron's request : "What are your hopes for the future of the OSR/NSR?" What is the OSR? What is the NSR … or the POSR even? Where, assuming they exist, are they headed, and what will the future of “old...
Gary Gygax is probably the best known name in Role Playing Games -- still, nearly 15 years after his death. Considered Dungeons & Dragons’ co-inventor and principal author of most of its early material, “Uncle Gary” was also a tireless promoter of his game and of role playing games as a...
TACTICAL COMBAT MECHANICS for Theater of the Mind Dungeon Crawls Front Piece From the Holmes Edition - 1977Running skirmish sized combat requires more than a party that can win with limited special abilities (such as a sleep spell or fireball), and must hold players interest by avoiding an...
Back in the aughts and the 2010’s, a decade ago now, there was a movement in older RPGs that I was part of - the “Old School Renaissance” or "OSR". The OSR still hasn’t really been defined, or at least its definitions have always been in conflict, now more than ever as it becomes a subject of...
I've created an Archive of all the free adventures I've written since 2012 here:FREE ADVENTURE PDF ARCHIVEI also wrote a paragraph about each the adventures included to place them within my own design evolution and perhaps a larger story of OSR design from 2012 - 2020.In Other NEWS Tomb robbers of...