Waterdeep is known as the City of Splendors, wrapping around a coastal mountain, built on top of the ruins of ancient dwarven settlements and wizard towers. It is a multicultural trade hub along the Sword Coast, and as such, pretty much anything or any type of person can be found here. You are...
I'm a performing musician in the eastern United States, so every now and then I get to try my hand at making flyers. I've also connected with a large amount of people thanks to gigging and podcasting, and many of them play some sort of tabletop RPG (usually D&D.) So, I wanted to kick something...
Let me start by saying that I do not think TSR ever intended D&D to be a score attack game as we know them today. Space Invaders released in 1978, Galaxian in 1979, and Galaga (pictured above) in 1981. These games all featured a gameplay loop focused on getting your score on an electronic...
I don't like Armor Class in D&D. I certainly like ascending rather than descending, but I don't like the ambiguity that comes about in actual play. Here's an example (and at the end, some proposed rules.)Let's assume our d20 character, Cory, has an AC of 15, from a combination of armor and...
Whiterazor – capable of killing none, but cures death. Rotting flesh via necrotic energies, disease, or old age quickly regenerates as youthful skin... Sword by Eliana Rose. She is available for art commissions -- contact her at znijurru at gmail Strange, burning energy spreads from wounds...
Avoid Resurrection! Spells and powers that allow characters to return from the dead can take away from the ability for players to immerse themselves in fantasy roleplaying games. In a world where we can cast a spell and return a person to life, how and why does anyone die? Why would your...