TL/DR: See my Github repo. What is BeebScott? It’s an umbrella term for (1) an interpreter program that runs on the 8-bit BBC Micro computer and lets you play Scott Adams text adventure games on said Beeb; and (2) a Perl script that converts TRS-80 Scott Adams v8.x .DAT files (or ScottKit...
TL/DR: My BBC BASIC port of Scott Adams’s classic TRS-80 text adventure game Adventureland, as published in SoftSide magazine in 1980, is now complete and available to download or to play in your web-browser: Play Adventureland Page 36, issue 22, SoftSide magazine, July 1980 Previously, I...
Does anyone know of a working, playable version of Scott Adams’s text adventure game Pirate Adventure as published in the December 1980 issue of BYTE magazine? I couldn’t find one, which was a shame because I was trying to learn about Scott Adams’s adventure game interpreter and its associated...
One Room is a text adventure game written by Jorge Mir for the TRS-80 Color Computer. It was published as a program-listing in the first Rainbow Book of Adventures in 1983. One Room is set in a single room (duh), in which the player-character is trapped. The object of the game is to escape from...
Maze of Madness is a modern game for an ancient computer (namely the 8-bit BBC Micro, which this blog seems to endlessly bang on about). Well, I say “game”, but it’s more of a demo – a demo of a rather cruel puzzle. But it is actually solvable, if you spot the trick. Mathbrush, the Official...
Xanadu Adventure is a text adventure game that was written for the BBC Micro by Paul Shave in 1982. Typically for the time, Shave was strongly influenced by Crowther and Woods’s Colossal Cave, and Xanadu therefore featured the requisite stream, grating, and forest-maze… But there was little chance...
Previously I wrote about The Discovery, which is the first of two works of interactive fiction (known together as Galaxy’s Edge) that were written for the 8-bit BBC Micro in 1984 by Graham Nelson. The Discovery is, more or less, a conventional single-player text adventure game. But the second...
In February 2016, the BBC broadcast a radio documentary about interactive fiction called Skill, Stamina and Luck. It focused largely on gamebooks like Fighting Fantasy, Choose Your Own Adventure, and some interesting historical examples — but it also took in parser fiction (text adventure...
[UPDATE: You can now play Galaxy’s Edge online.] Galaxy’s Edge is a two-part text adventure game created in 1984 for the 8-bit BBC Micro computer by Graham Nelson. I believe it was this Graham Nelson, the creator of the interactive-fiction programming language Inform – at least, people seem to...
[Play Arendarvon Castle online] [backup] In previous posts, I wrote about Wander (1974), the interactive fiction creation tool for mainframe Unix systems. But my speciality (I use the word laughably) is text adventure games for the BBC Micro, the legendary 8-bit microcomputer that helped kickstart...
Previously I wrote about Wander, the 1974 mainframe text adventure game-creation system by Peter Langston, which was recently rediscovered. You can now play Wander online. This em-dosbox repackaging of a DOS port of Wander was created by me, using blunt instruments. (I broke the SAVE and RESTORE...
I really have no right to take credit for this, because although I must have read about Wander in the Inform Designer’s Manual some years ago, it only really registered with me after I saw a list of lost mainframe games in Jason Dyer’s recent blogpost. Wander was probably the first computer game...
A video playthrough of the classic 1980s educational mathematics game L — A Mathemagical Adventure by the UK Association of Teachers of Mathematics, for the 8-bit BBC Micro computer : https://www.youtube.com/watch?v=KKMeuxsvk3k&list=PLy5HwFxc67UFERGEqbKU-Ky74QwEtuLsm Loading screen of the game...