de en es fr nl pl pt sv tr zh

okra

Ogre3D / Okra Update

aerique

Okra (Common Lisp bindings for the Ogre3D engine) hasn't seen a lot of work lately. It covers my current needs and I've mostly been off to other projects. However, there's good news from the Ogre camp: there's now a community effort to create a C API! I can only hope the API will have settled...

A Black Tie and a Clysma

aerique

I've uploaded one-and-a-half project to GitHub that may or may not be useful to other people: Black Tie packages the noise functions that were previously in Okra as a seperate library. It is not very extensive yet and has only been optimized for SBCL. At the moment it includes functions for...

Easy Okra on Debian

aerique

I was installing Debian (testing release) on a netbook since my main laptop is away for repairs and I noticed the Ogre packages in the distribution. So far I have always compiled Ogre and its dependencies myself so I was curious how much work it would take to get the Okra examples running. Not...

Torchlight Released

aerique

Torchlight has been released by Runic Games. It's is a hack & slash game in the grand tradition of Rogue, Diablo and Diablo 2. Key people that worked on the last two titles have also worked on Torchlight. The reason I blog about this is because it uses Ogre for its graphics engine which is...